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Zombies invade Bristol for IG Fest event | Zombies invade Bristol for IG Fest event |
(about 1 month later) | |
There's something rotten on the streets of Bristol. The city's IgFest begins today, offering a range of 'urban games', in which groups of players take part in themed chases around the Old City, following mission objectives and immersing themselves in living interactive narratives. In other words – they're playing video games, but on the streets and in person. For real. | There's something rotten on the streets of Bristol. The city's IgFest begins today, offering a range of 'urban games', in which groups of players take part in themed chases around the Old City, following mission objectives and immersing themselves in living interactive narratives. In other words – they're playing video games, but on the streets and in person. For real. |
The highlight of this year's event, which runs until 8 September, is likely to be 2.8 Hours Later, a zombie chase adventure that challenges participants to navigate and survive an undead apocalypse. Organised by Bristol-based developer Slingshot, the game involves following a map to a series of locations within the allotted 2.8 hour running time. En route, team members will be attacked by zombies – or more accurately, actors dressed as zombies, although it's very easy to get caught up in the atmosphere. | The highlight of this year's event, which runs until 8 September, is likely to be 2.8 Hours Later, a zombie chase adventure that challenges participants to navigate and survive an undead apocalypse. Organised by Bristol-based developer Slingshot, the game involves following a map to a series of locations within the allotted 2.8 hour running time. En route, team members will be attacked by zombies – or more accurately, actors dressed as zombies, although it's very easy to get caught up in the atmosphere. |
There are two other headline games to get involves with, all running every evening of the festival. Cargo, co-designed by Slingshot and The Orchid Project has you legging it through the city attempting to deliver a package to a boat while being helped – or hindered - my a mysterious AI that contacts you via your phone. Incitement by Splash & Ripple is a stealth game in which players attempt to bring down a dystopian Authority. Apparently combining street gaming, theatre and digital technology, it's set to close with something of a spectacular surprise finale – perhaps an actual revolution? | There are two other headline games to get involves with, all running every evening of the festival. Cargo, co-designed by Slingshot and The Orchid Project has you legging it through the city attempting to deliver a package to a boat while being helped – or hindered - my a mysterious AI that contacts you via your phone. Incitement by Splash & Ripple is a stealth game in which players attempt to bring down a dystopian Authority. Apparently combining street gaming, theatre and digital technology, it's set to close with something of a spectacular surprise finale – perhaps an actual revolution? |
Urban games have been around for a number of years, often organised by interactive art collectives like Blast Theory or offbeat creative agencies like Hide&Seek. Theatre companies like Punchdrunk are also exploring the boundaries between interactive theatre and gaming. | Urban games have been around for a number of years, often organised by interactive art collectives like Blast Theory or offbeat creative agencies like Hide&Seek. Theatre companies like Punchdrunk are also exploring the boundaries between interactive theatre and gaming. |
This year's IgFest will also feature its own fringe event, which will include 20 smaller games, and takes place at Bristol's Castle Park. | This year's IgFest will also feature its own fringe event, which will include 20 smaller games, and takes place at Bristol's Castle Park. |
Details of times and tickets can all be found at the IgFest website. And you can also follow the Twitter feed for more info and updates. | Details of times and tickets can all be found at the IgFest website. And you can also follow the Twitter feed for more info and updates. |
Comments | |
6 comments, displaying first | |
5 September 2012 10:49AM | |
It's LARPing, admit it. Great photo, though. | |
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5 September 2012 11:09AM | |
Zombies schmombies. | |
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5 September 2012 12:42PM | |
I agree. Certainly not a 'video' game. Looks quite fun actually. This should be done with paint balls too, you can slow them but not stop them. | |
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5 September 2012 12:55PM | |
I miss Michael Jackson's Thriller.. I love zombie games online and zombie movies, problem is that there are many movies but only a handfull of good ones. | |
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5 September 2012 1:58PM | |
Having done 2.8 Hours Later the last 2 years running I can safely say it is amazing. | |
The highlight last year had to be running down an up escalator with several screaming zombies chasing me. Top stuff. | |
Igfest in general is amazing I hope to be getting involved again this weekend. | |
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7 September 2012 12:05AM | |
Doing 2.8 Hours Later in Manchester end of the month, can't wait. Now, what is this running business that everyone keeps mentioning? | |
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The city's Interesting Games festival returns with another fascinating selection of urban chases and real-life horror adventures | |
There's something rotten on the streets of Bristol. The city's IgFest begins today, offering a range of 'urban games', in which groups of players take part in themed chases around the Old City, following mission objectives and immersing themselves in living interactive narratives. In other words – they're playing video games, but on the streets and in person. For real. | |
The highlight of this year's event, which runs until 8 September, is likely to be 2.8 Hours Later, a zombie chase adventure that challenges participants to navigate and survive an undead apocalypse. Organised by Bristol-based developer Slingshot, the game involves following a map to a series of locations within the allotted 2.8 hour running time. En route, team members will be attacked by zombies – or more accurately, actors dressed as zombies, although it's very easy to get caught up in the atmosphere. | |
There are two other headline games to get involves with, all running every evening of the festival. Cargo, co-designed by Slingshot and The Orchid Project has you legging it through the city attempting to deliver a package to a boat while being helped – or hindered - my a mysterious AI that contacts you via your phone. Incitement by Splash & Ripple is a stealth game in which players attempt to bring down a dystopian Authority. Apparently combining street gaming, theatre and digital technology, it's set to close with something of a spectacular surprise finale – perhaps an actual revolution? | |
Urban games have been around for a number of years, often organised by interactive art collectives like Blast Theory or offbeat creative agencies like Hide&Seek. Theatre companies like Punchdrunk are also exploring the boundaries between interactive theatre and gaming. | |
This year's IgFest will also feature its own fringe event, which will include 20 smaller games, and takes place at Bristol's Castle Park. | |
Details of times and tickets can all be found at the IgFest website. And you can also follow the Twitter feed for more info and updates. |